Rated by Nexon
From what I understand, Nexon's ratings are misleading as heck! >_<
Attack=The DPS a class/faction has
Defense=The defense AND HP a class/faction has
Mobility=The mobility a class/faction has
Difficulty=How awful/good a class/faction is for new players
Adventurers/Explorers
From what I understand, Nexon's ratings are misleading as heck! >_<
Attack=The DPS a class/faction has
Defense=The defense AND HP a class/faction has
Mobility=The mobility a class/faction has
Difficulty=How awful/good a class/faction is for new players
Adventurers/Explorers
Attack:4
Defense:3
Mobility:3
Difficulty:2
Dual Blade
Attack:5
Defense:2
Mobility:3
Difficulty:4
Cannoneer
Attack:3
Defense:4
Mobility:3
Difficulty:1
Jett
Attack:3
Defense:3
Mobility:4
Difficulty:2
Classes and faction rated by ME!
How things are rated by ME!
Survivability is based on defense, HP, skills that can revive said class, and how fast said class can heal.
Difficulty is based on survivability, HP/MP consumption, and gameplay.
My points goes from 1 to 10. It is MUCH more accurate! F3
1=Ouch...
2=Well... that's awful...
3=Could be better
4=Below normal
5=Normal
6=Above normal
7=Pretty good
8=That's nice!
9=WOOHOO!
10=INCREDIBLE!!!!!!!!
NOTE:The lower the points for Difficulty, the better it is!
Adventurers/Explorers
Dark Knight
Hero
Paladin
Archmage Fire/Poison
Archmage Ice/Lightning
Bishop
Bowmaster
Marksman
Night Lord
Shadower
Dual Blade
Corsair
Buccaneer
Cannoneer
Jett
Classes and faction rated by ME!
How things are rated by ME!
Attack=How much power a class/faction has
DPS=How good a class'/faction's DPS is
Defense= How much defense a class/faction has
Defense= How much defense a class/faction has
Survivability= How well a class/faction can survive
Mobility= How much mobility a class/faction has
Mobility= How much mobility a class/faction has
Difficulty= How awful/good a class/faction is for new players
Survivability is based on defense, HP, skills that can revive said class, and how fast said class can heal.
Difficulty is based on survivability, HP/MP consumption, and gameplay.
My points goes from 1 to 10. It is MUCH more accurate! F3
1=Ouch...
2=Well... that's awful...
3=Could be better
4=Below normal
5=Normal
6=Above normal
7=Pretty good
8=That's nice!
9=WOOHOO!
10=INCREDIBLE!!!!!!!!
NOTE:The lower the points for Difficulty, the better it is!
Adventurers/Explorers
Attack:
DPS:
Defense:
Defense:
Survivability:
Mobility:
Mobility:
Difficulty:
Dark Knight
Attack:
DPS:
Defense:
Defense:
Survivability:
Mobility:
Mobility:
Difficulty:
Hero
Attack:
DPS:
Defense:
Defense:
Survivability:
Mobility:
Mobility:
Difficulty:
Paladin
Attack:
DPS:
Defense:
Defense:
Survivability:
Mobility:
Mobility:
Difficulty:
Archmage Fire/Poison
Attack:
DPS:
Defense:
Defense:
Survivability:
Mobility:
Mobility:
Difficulty:
Archmage Ice/Lightning
Attack:
DPS:
Defense:
Defense:
Survivability:
Mobility:
Mobility:
Difficulty:
Bishop
Attack:
DPS:
Defense:
Defense:
Survivability:
Mobility:
Mobility:
Difficulty:
Bowmaster
Attack:
DPS:
Defense:
Defense:
Survivability:
Mobility:
Mobility:
Difficulty:
Marksman
Attack:
DPS:
Defense:
Defense:
Survivability:
Mobility:
Mobility:
Difficulty:
Night Lord
Attack:
DPS:
Defense:
Defense:
Survivability:
Mobility:
Mobility:
Difficulty:
Shadower
Attack:
DPS:
Defense:
Defense:
Survivability:
Mobility:
Mobility:
Difficulty:
Dual Blade
Attack:
DPS:
Defense:
Defense:
Survivability:
Mobility:
Mobility:
Difficulty:
Corsair
Attack:
DPS:
Defense:
Defense:
Survivability:
Mobility:
Mobility:
Difficulty:
Buccaneer
Attack:
DPS:
Defense:
Defense:
Survivability:
Mobility:
Mobility:
Difficulty:
Cannoneer
Attack:
DPS:
Defense:
Defense:
Survivability:
Mobility:
Mobility:
Difficulty:
Jett
Attack:
DPS:
Defense:
Defense:
Survivability:
Mobility:
Mobility:
Difficulty:
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