Character Cards are "items" you can put in a deck (found at the character selection screen beside the part-time job option). You get your first card at level 30 (AFTER you choose a specialisation), then it automatically upgrades when you reach level 60, 100, and 200. The ranks are from B (30) to SS (200). Each character has a card. Some effects are the same. You have up to 3 decks, and you can put up to 3 cards in them. Before Unleashed, you could put the same character card in multiple decks. Now it's 1 only.
NOTE:Since Zero starts at level 100, he gets his cards at level 110, 130, 160, and 200.
NOTE 2:Since Xenon is a Thief/Pirate, his card can be used in both a Thief or Pirate deck.
Faction Order
Explorers
Dark Knight:HP +2%/+3%/+4%/+5%
Hero:DEF +2%/+3%/+4%/+5%
Paladin:ATK per level +.5/+1/1.5/2
Fire/Poison:MP +2%/+3%/+4%/+5%
Ice/Lightning:M.ATK per level .5/+1/+1.5/+2
Bishop:MP Potion Effect +5%/+10%/+15%/+20%
Bow Master:ACC +2%/+4%/+6%/+8%
Marksman:Critical chance +1%/+2%/+3%/+4%
Night Lord:Jump +2/+3/+4/+5
Shadower:Speed +2/+3/+4/+5
Dual Blade:Avoid +2%/+3%/+4%/+5%
Buccaneer:Bonus damage / level +2/+3/+4/+5
Corsair:Summon duration +4%/+6%/+8%/+10%
Cannoneer:EXP loss -2%/-3%/-4%/-5%
Jett:Summon creature's duration +2%/+4%/+8%/+10%
Cygnus Knights
Dawn Warrior:DEF +2%/+3%
Blaze Wizard:M.ATK per level +2%/+4%
Wind Archer:ACC .5/+1
Night Walker:Avoid +2%/+3%
Thunder Breaker:Additional damage per level +2/+3/+?/+?
Mihile:DEF +2%/+3%/+4%/+5%
Heroes
Aran:+70% chance to restore HP on hit +2%/+4%/+6%/+8%
Evan:+70%:chance to restore MP on hit +2%/+4%/+6%/+8%
Mercedes:Skill cooldown -2%/-3%/-4%/-5%
Phantom:Meso acquisition +1%/+2%/+3%/+4%
Luminous:INT +10/+20/+40/+80
EunWol:Minimum and maximum critical damage 1%/2%/3%/5%
Resistance
Battle Mage:Damage when hit -2%/-3%/-4%/-5%
Wild Hunter:Chance to instant kill +.5%/+1%/+1.5%/+2%
Mechanic:Buff duration +5%/+10%/+15%/+20%
Demon Slayer:Abnormal Stat Resist +1%/+2%/+3%/+4%
Demon Avenger:DMG on bosses +1%/+2%/+3%/+5%
Xenon:STR, DEX and LUK +5/+10/+20/+40
Nova
Kaiser:STR +10/+20/+40/+80
Angelic Buster:DEX +10/+20/+40/+80
Sengoku
Hayato:Minimum critical DMG 2%/4%/6%/8%
Kanna:DMG on bosses 1%/2%/3%/4%
Zero
Zero:EXP gained + 4%/6%/8%/10%
Beast Tamer
Beast Tamer:Ignore Def 2%/4%/6%/8%
Alphabetical Order
Character Cards
NOTE:Since Zero starts at level 100, he gets his cards at level 110, 130, 160, and 200.
NOTE 2:Since Xenon is a Thief/Pirate, his card can be used in both a Thief or Pirate deck.
Faction Order
Explorers
Dark Knight:HP +2%/+3%/+4%/+5%
Hero:DEF +2%/+3%/+4%/+5%
Paladin:ATK per level +.5/+1/1.5/2
Fire/Poison:MP +2%/+3%/+4%/+5%
Ice/Lightning:M.ATK per level .5/+1/+1.5/+2
Bishop:MP Potion Effect +5%/+10%/+15%/+20%
Bow Master:ACC +2%/+4%/+6%/+8%
Marksman:Critical chance +1%/+2%/+3%/+4%
Night Lord:Jump +2/+3/+4/+5
Shadower:Speed +2/+3/+4/+5
Dual Blade:Avoid +2%/+3%/+4%/+5%
Buccaneer:Bonus damage / level +2/+3/+4/+5
Corsair:Summon duration +4%/+6%/+8%/+10%
Cannoneer:EXP loss -2%/-3%/-4%/-5%
Jett:Summon creature's duration +2%/+4%/+8%/+10%
Cygnus Knights
Dawn Warrior:DEF +2%/+3%
Blaze Wizard:M.ATK per level +2%/+4%
Wind Archer:ACC .5/+1
Night Walker:Avoid +2%/+3%
Thunder Breaker:Additional damage per level +2/+3/+?/+?
Mihile:DEF +2%/+3%/+4%/+5%
Heroes
Aran:+70% chance to restore HP on hit +2%/+4%/+6%/+8%
Evan:+70%:chance to restore MP on hit +2%/+4%/+6%/+8%
Mercedes:Skill cooldown -2%/-3%/-4%/-5%
Phantom:Meso acquisition +1%/+2%/+3%/+4%
Luminous:INT +10/+20/+40/+80
EunWol:Minimum and maximum critical damage 1%/2%/3%/5%
Resistance
Battle Mage:Damage when hit -2%/-3%/-4%/-5%
Wild Hunter:Chance to instant kill +.5%/+1%/+1.5%/+2%
Mechanic:Buff duration +5%/+10%/+15%/+20%
Demon Slayer:Abnormal Stat Resist +1%/+2%/+3%/+4%
Demon Avenger:DMG on bosses +1%/+2%/+3%/+5%
Xenon:STR, DEX and LUK +5/+10/+20/+40
Nova
Kaiser:STR +10/+20/+40/+80
Angelic Buster:DEX +10/+20/+40/+80
Sengoku
Hayato:Minimum critical DMG 2%/4%/6%/8%
Kanna:DMG on bosses 1%/2%/3%/4%
Zero
Zero:EXP gained + 4%/6%/8%/10%
Beast Tamer
Beast Tamer:Ignore Def 2%/4%/6%/8%
Alphabetical Order
Character Cards
Angelic Buster:DEX +10/+20/+40/+80
Aran:+70% chance to restore HP on hit +2%/+4%/+6%/+8%
Battle Mage:Damage when hit -2%/-3%/-4%/-5%
Beast Tamer:Ignore Def 2%/4%/6%/8%
Bishop:MP Potion Effect +5%/+10%/+15%/+20%
Blaze Wizard:M.ATK per level +2%/+4%
Bow Master:ACC +2%/+4%/+6%/+8%
Buccaneer:Bonus damage / level +2/+3/+4/+5
Cannoneer:EXP loss -2%/-3%/-4%/-5%
Corsair:Summon duration +4%/+6%/+8%/+10%
Dark Knight:HP +2%/+3%/+4%/+5%
Dawn Warrior:DEF +2%/+3%
Demon Avenger:DMG on bosses +1%/+2%/+3%/+5%
Demon Slayer:Abnormal Stat Resist +1%/+2%/+3%/+4%
Dual Blade:Avoid +2%/+3%/+4%/+5%
EunWol:Minimum and maximum critical damage 1%/2%/3%/5%
Evan:+70%:chance to restore MP on hit +2%/+4%/+6%/+8%
Fire/Poison:MP +2%/+3%/+4%/+5%
Hayato:Minimum critical DMG 2%/4%/6%/8%
Hero:DEF +2%/+3%/+4%/+5%
Ice/Lightning:M.ATK per level .5/+1/+1.5/+2
Jett:Summon creature's duration +2%/+4%/+8%/+10%
Kaiser:STR +10/+20/+40/+80
Kanna:DMG on bosses 1%/2%/3%/4%
Luminous:INT +10/+20/+40/+80
Marksman:Critical chance +1%/+2%/+3%/+4%
Mechanic:Buff duration +5%/+10%/+15%/+20%
Mercedes:Skill cooldown -2%/-3%/-4%/-5%
Mihile:DEF +2%/+3%/+4%/+5%
Night Lord:Jump +2/+3/+4/+5
Night Walker:Avoid +2%/+3%
Paladin:ATK per level +.5/+1/+1.5/+2
Phantom:Meso acquisition +1%/+2%/+3%/+4%
Shadower:Speed +2/+3/+4/+5
Thunder Breaker:Additional damage per level +2/+3/+?/+?
Wild Hunter:Chance to instant kill +.5%/+1%/+1.5%/+2%
Wind Archer:ACC .5/+1
Xenon:STR, DEX and LUK +5/+10/+20/+40
Zero:EXP gained + 4%/6%/8%/10%
Set effects
Powerful Charge 3 Warrior Cards HP bonus damage +4%/+6%/+8%/+10%
Magical Storm 3 Magician Cards MP bonus damage +4%/+6%/+8%/+10%
Pinpoint Aim 3 Bowman Cards Final Attack damage +1%/+2%/+3%/+4%
Weak Point Targeting 3 Thief Cards Max Critical damage +1%/+2%/+3%/+4%
Pirate's Way 3 Pirate Cards Ignore DEF +2%/+4%/+6%/+8%
Free Spirit 3 Explorer Cards All Stats +2/+5/+7/+10
Honor of Cygnus 3 Cygnus Cards All Stats +2/+5/+7/+10
The Glorious Return 3 Hero Cards All Stats +2/+5/+7/+10
Blaze of Resistance 3 Resistance Cards All Stats +2/+5/+7/+10
Warrior's First Step 3 Rank B Cards HP 300, MP 300
Warrior's Growth 3 Rank A Cards ATK +1, M.ATK +1, HP 500, MP 500
Warrior's Feat 3 Rank S Cards ATK +3, M.ATK +3, Boss ATK +3%, HP +700, MP +700
Completed Warrior 3 Rank SS Cards ATK +5, M.ATK +5, Boss ATK +5%, HP +1000, MP +1000
Cygnus Knights pre-awakening
Dawn Warrior:DEF +2%/+3%
Blaze Wizard:M.ATK per level +2%/+4%
Wind Archer:ACC .5/+1
Night Walker:Avoid +2%/+3%
Thunder Breaker:2 additional damage per level/???
Cygnus Knights pre-awakening
Dawn Warrior:DEF +2%/+3%
Blaze Wizard:M.ATK per level +2%/+4%
Wind Archer:ACC .5/+1
Night Walker:Avoid +2%/+3%
Thunder Breaker:2 additional damage per level/???
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